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Alex Dovgalev



Originally from Moscow, I studied radio electronics and applied mathematics until my desire for game development took over. I moved to the USA and completed a bachelor's degree in game design. I specialize in scripting logic for Game Systems, Combat, and core gameplay and building game levels. My main software  are game engines like Unreal Engine 4/5  and Unity, and my main tools are Blueprints and C#.  Additionally, to that I’ve earned experience in software like Maya, Substance Painting, Photoshop, Aseprite to create game assets and integrate them into a game.


My Resume

My contact information

Phone: (628) 224 4710


BFA Game Development, Academy of Art University 2017-2023


Advanced: Photoshop, Unity, Unreal Engine 
Proficient: Maya, Audacity, UI/UX, Substance Painter

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